How to Create Rivers And Lakes in SCARM

A river or lake on the layout gives a different feeling and more natural look to the scene. Because of this, representing of the water surfaces within the planning software is very important.

In SCARM this is reslly easy. You will just need to draw a Polygon figure with a shape of river or lake.

Before you begin, take a look on How to work with figures FAQ topic in the documentation, if you are not acquaint with it.

Let’s start with a simple oval layout containing bridge in the upper central area.

Now let’s form a shape of a river on the 2D drawing plot, which is moving under the bridge, then makes a turn and finally flowing into a lake. Don’t worry if you do not make the desired shape from the first time – you can always edit it later.

To display the Figures in the selection panel, open the Libraries list and click on Figures item, located at the bottom of the menu.

To do the initial shape, select Polygon figure from the selection panel and start placing of the corner points with left mouse button clicks from the red arrow on the diagram below.

The dots and the arrows in the diagram are showed only for your facilitation.

When ready, click with right mouse button to close the shape at the green dot on the diagram – a Properties window will appear. Enter the following values in corresponding fields:

Vertical position = 0
Height = 1 mm (0.04”)
Color >> click to open Color selection dialog and choose some blue shaded color
Snap terrain to bottom >> place check-mark

You can always change the properties of a given figure at any time. Just select it and then select “Objects” > “Properties” command from the menu.
You can also change the properties of several selected figures at once by the same way.

Now you can look at yours river and lake and make some corrections if necessary.

For example, you can change the shape of the river and make it looking “smoother” by adding more points and moving existing ones. Also, you can add branches with additional figures and by this way make an islands in the river.

To insert new point in the polygon’s shape, select the figure, then right click over the side in the place where you want to insert the point and select “Insert new point” from the context menu.
To move a point of the polygon, select it, then hold left mouse button and move it.
To delete a point from the polygon, select it and press Del key. If deleting is impossible (due to appearing of crossed lines after it), the point will be just deselected.

Here is the result with edited river and lake shape and two additional branches.

You can practice with a different shapes, experiment with colors and other properties, add small figures in the river for representing of swift current (see below) or choked wood and so on. You can also download the sample layout from the links below and edit it yourself.

See also
How to set heights and slopes
How to work with figures

Sample layout

6 thoughts on “How to Create Rivers And Lakes in SCARM

  1. Hi Milen,
    I have run into an issue. I have created a “hill” using multiple embedded polygons with parameters of

    Vertical 0 0 0 0 0 0 0 0 0 0
    Height 95 85 75 65 55 45 35 25 15 10
    Snap terrain N N N N N N N N N N
    This creates the “paddy field” effect but usable.

    I want to add a river flowing at three levels across the hill so created 3 polygons with the following parameters:
    Vertical 95 55 1
    Height 1 1 1
    Snap terrain N N Y

    The river is only partially visible in 3D and not “embedded” into the landscape, just sitting on top. How can I get the effect I need of the river at three levels basically in variable depth valleys?. I can provide screen shots if you tell me how

Leave a Reply

Your email address will not be published. Required fields are marked *



You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>